Ship/space concept sketches -- July, Stanislav Verbitsky
This past July, as an attempt to get better at concepting and at committing to actually finishing stuff, I challenged myself to do daily ship/space concept sketches each day! It was massively intense and hard, and though there was days where I definitely wasn't feeling it, I am mostly pretty happy with the results. All made in blender (except a couple in fusion), and rendered with octane. Heavy reliance on kitbashing (just stuff I already had lying around, I try not to use specific kitbash packs) and octane's amazing texture displacement feature, using height maps i created + baked out by hand.
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