Ghost in the Shell's urban dreamscapes: behind the moody art of the anime classic

#2 concept design for Scene 59, cut 5 of Ghost in the Shell 2: Innocence (2004). Layout artist Takashi Watabe drew meticulously detailed pencil sketches, inventing fictitious yet realistic environments of dazzling complexity.


Art director Hiromasa Ogura looks back on the process of crafting the 1995 film that would fundamentally alter our visions of the future

Ghost in the Shell's urban dreamscapes: behind the moody art of the anime classic

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